We are able to identify value of vectors along the corresponding directions with the help of components of vectors.
Let a and b be any two non-zero vectors in a plane with different directions and let A be another vector in the same plane. A can be expressed as a sum of two vectors – one obtained by multiplying a by a real number and the other obtained by multiplying b by another real number.
To see this, let O and P be the tail and head of the vector A. Then, through O, draw a straight line parallel to a, and through P, a straight line parallel to b. Let them intersect at Q. Then, we have
A = OP = OQ + QP
But since OQ is parallel to a, and QP is parallel to b, we can write :
OQ = λ a, and QP = µ b where λ and µ are real numbers.
Therefore, A = λ a + µ b.
We say that A has been resolved into two component vectors λ a and μ b along a and b respectively. Using this method one can resolve a given vector into two component vectors along
a set of two vectors – all the three lie in the same plane. It is convenient to resolve a general vector along the axes of a rectangular coordinate system using vectors of unit magnitude.
Unit vectors: A unit vector is a vector of unit magnitude and points in a particular direction. It has no dimension and unit. It is used to specify a direction only. Unit vectors along the x-, y and z-axes of a rectangular coordinate system are denoted by iˆ , jˆ and kˆ , respectively, as shown in Figure below.
These unit vectors are perpendicular to each other.
If we multiply a unit vector, say n by a scalar, the result is a vector λ = λ n . In general, a vector A can be written as A = |A|n.
Vector resolution in two dimensions basing on Unit vectors :
Consider a vector A that lies in x-y plane as shown in Figure below. We draw lines from the head of A perpendicular to the coordinate axes and get vectors A1 and A2 such that A1 + A2 = A. Since A1 is parallel to I and A2 is parallel to J , we have :
A1 = Ax i, A2 = Ay j where Ax and Ay are real numbers.
So we can represent the vector as shown.
A = Ax i+ Ay j
Using simple trigonometry, we can express Ax and Ay in terms of the magnitude of A and the angle θ it makes with the x-axis :
Ax = A cos θ
Ay = A sin θ
As is clear from Eq. a component of a vector can be positive, negative or zero depending on the value of θ.
Now, we have two ways to specify a vector A in a plane. It can be specified by :
(i) its magnitude A and the direction θ it makes with the x-axis; or
(ii) its components Ax and Ay If A and θ are given, Ax and Ay can be obtained using Eq. If Ax and Ay are given, A and θ. Then we can deduce the following relations .
The previous topics of vectors can be browsed here below.
Vectors Cross Product
Vectors Dot Product
Concepts of vectors part one and two
No comments:
Post a Comment